Going Medieval Ale, Beer, And Wine Guide: How To Make

Going Medieval Ale

Whenever your villagers are not working or are in their Leisure time, they will want a local drink. People back in the medieval era prefer any drink with alcohol in it. Because of this, you will want all of your alcohol stores to have common alcoholic drinks like ale, beer, and wine. This guide will include all the details on how to make ale, beer, and wine in Going Medieval. 

How To Make Ale, Beer And Wine In Going Medieval

To brew these beverages, you will need a brewing station that unlocks through the Research Table. First, build a Research table under a roof so that rain does not ruin it. Once you build the table, you need to assign a villager with high skills in research to take up this task. If the villager has a star in the particular skill area, the more they work in research, the more it will benefit them.

You will be able to create all the beverages you want once you unlock the Brewing Station. However, like everything else, you will need ingredients to create these drinks. Ale requires 20 Barley, 5 Fuel, Beer requires 20 Barley, 5 Herbs, and 5 Fuel, and Wine requires 20 Redcurrant to make. You can grow these ingredients quite easily.

First, select a particular area where you want your villagers to grow the seeds. Next, select the zone option and click the right slot to select the ingredients you want to plant. Keep the ingredients at a little distance from each other. Once the ingredients grow, you can harvest them and use them to make ale, beer, and wine. These can then be sold at your local alcohol store. 

This is how you can make Ale, Beer and Wine in Going Medieval. If you are interested in learning more then you can check out our guide on how research works in the game.

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